Through The Uncharted
Agral is a culture of strength, honor, and democracy: all rare traits in the societies of this time. Their law is based off of the ruling of the Efst Dómr, which is a court that allows for the common people to have a say in the government.
Government: The government of Agral is similar to that of old norse culture. Each city has a Jarl with executive power, and a Dómr which proceeds with local council. The Jarl of each city makes up one member of the Efst Dómr. The Efst Dómr is the council, headed by the King, that handles all matters of wide importance. The Dómr handles civil and criminal cases of the public in court proceedings. A citizen who has a concern will bring it to the Dómr if the concern is of enough dispute that it can not be solved outside of court. Agral also has a large scale annual assembly known as the Alþing, which is used to preside over nationwide issues. The Alþing last for one week and can be called more times if necessary. The Alþing is open to all free citizens and handles such decisions as the selection of jarls and kings, the rights of passage of all young men, and the trial of high crimes. The AlÞing is held in the Þingvellir, a great valley that is next to a large waterfall.
Culture: Agral shares many aspects with the viking and norse cultures. For starters they highly regard warriors and sailors as the ideal profession. Most vikings and sailors have their own farms and often marry atleast one, if not several brides.
The woman of Agral are strong and independent. If a women is not married or too young to work, they are most surely warriors, engineers, or farmers. Even after marriage, women are the chief caretakers of a warriors farms and property. (This role is so sacred to the culture, that if the a husband takes the wife’s keys, she has the right to immediately divorce him and keep all property shared between them.)
The other helpers of the house consisted mostly of a warriors slaves. When the vikings of Agral began the raids of the Boskian shores in 977, they mad it common practice to take those who did not die in battle as slaves. This practice sparked a major slave trade in the Diasian Sea, and led to the Red Water war in 1034.
The Red Water War and The Red Water Pact:
The Red Water War was a series of conflicts between the vikings of Agral and the Boskian people that consisted of moderate fighting in the seas. The main efforts taken by the Boskian people consisted of several underfunded crusades in Agral. However these crusades were largely considered a failure due to there inability to reach the main land of Agral because of Agrals superior naval power and ruthless tactics. The only full scale campaign undertaken during the Red Water war, was undertaken in 1112 by Admiral Takiwe Shoji. This campaign lasted for a full 9 years before Boske finally retreated. This was due to the Invasion of Alnwick and the signing of the Red Water Pact, an alliance made between Alnwick and Agral against Boske. This inevitably led to the down fall of Boske in 1126. The Red Water Pact is looked down on by many because it allowed Agral to maintain some level of autonomy from Denaria. The Red Water Pact states that Agral retains the right to self rule so long as they do not threaten the rule of Denaria. This will later start to become a problem in 1180 when the Dwarf King, Malagar Zarkannan, leads raids back onto the shores of Boske.